Tools

Aliens: Fireteam Elite 2 Squad Planner

Build your four-player squad with recommended compositions.

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Use this tool to plan your four-player squad composition. Select four classes and see recommended synergies, role coverage, and optimised build paths.

How to use

Select one class per slot using the selectors below. The tool will show your squad’s role coverage and recommend any gaps.

Squad roles

A complete squad covers these five roles:

Heavy — Room-clearing explosive damage. Provided by Marauder.

DPS — Sustained primary weapon damage. Provided by Duelist.

Tech — Area denial and deployable support. Provided by Machinist.

Precision — Weak-point damage and enemy control. Provided by Hunter.

Support — Healing and revive speed. Provided by Medic.

Role coverage guide

The Specialist can fill any single role by selecting fragments from the corresponding base class. A Specialist with Machinist fragments fills the Tech role.

Balanced (all content) Marauder + Duelist + Machinist + Medic

Horde optimised Marauder + Duelist + Machinist + Specialist (Machinist fragments)

Aggressive push Marauder + Duelist + Duelist + Specialist (Marauder fragments)

Notes

This is a reference tool. Actual performance depends on player skill, build quality, and squad coordination.

FAQ

Frequently Asked Questions

Quick answers to the most common questions about Aliens: Fireteam Elite 2.

Can Specialist replace any base class?

Yes. Specialist with the right major fragment can fill any single base class role. It cannot fill multiple roles simultaneously.

What is the most flexible squad?

Marauder + Duelist + Machinist + Medic covers all five roles with the highest consistency across campaign and Horde.