Aliens: Fireteam Elite 2 Weapons Guide
The full Colonial Marine arsenal — rifles, smartguns, plasma, and explosives.
The weapons of Aliens: Fireteam Elite 2 span the iconic USCM arsenal and experimental tech recovered from Xenomorph hive sites. This hub covers every weapon category, the augment system, and recommended loadouts for each class.
Weapon categories
- Loadouts — Recommended class-specific loadouts combining primary, sidearm, and tool.
- Ammo & Melee — Special ammunition types (pyro, electric, stun) and melee tool options.
Key weapon families
Pulse Rifles The M41A Classic Pulse Rifle and its variants form the backbone of most marine loadouts. Reliable, accurate, and available to every class. The DB-48 Daittyo and HNT-1 E1 are Duelist-exclusive precision rifles.
Smartguns The M56 Smartgun and its variants lock onto targets automatically and sustain fire. The L56A3 is the Specialist’s signature weapon. Smartguns are excellent for covering fire and managing multiple approach angles.
Plasma Weapons Machinist-exclusive energy weapons. The SMB-94 Zephyr and EDS-93 Plasma Discharger deal high sustained damage with unique visual and audio feedback.
Heavy Weapons Marauder-exclusive shoulder-mounted weapons. M12A1 Rocket Launcher and OCAP-91 Volcan flamethrower. Cannot be dropped or swapped — these are core class tools.
Augment system
Every weapon accepts augment mods that change its performance. Augments are unlocked through weapon XP and applied in the loadout screen. Common augment slots include fire rate, stability, damage, and reload speed improvements.
Recommended pages
- Classes Hub for class-specific weapon pairings.
- Tier List — Weapons for ranked weapon ratings.
- Loadouts for curated class builds.
Frequently Asked Questions
Quick answers to the most common questions about Aliens: Fireteam Elite 2.
Can I use any weapon with any class?
Most weapons are class-agnostic and can be equipped by any class. Heavy weapons (rocket launchers, heavy flamethrowers) are exclusive to Marauder. Plasma weapons are exclusive to Machinist.
How do weapon augments work?
Each weapon has augment slots unlocked through use. Apply mods in the loadout screen to improve fire rate, stability, damage, or reload speed.
What is the best all-round weapon?
The M41A Classic Pulse Rifle is the most versatile weapon in the game. Reliable in every situation, available to every class, and effective against every enemy type at close to mid-range.